Pyomm
A downloadable game for Windows
This is my entry to the OLC CODEJAM 2020.
The goal of the game is to program the mining machine to collect all ore from each level. It is inspired by Robozzle, a game I enjoyed a long time ago and always wanted to try making myself, but never had the incentive, until now.
Status | Prototype |
Platforms | Windows |
Author | dbrckovi |
Genre | Puzzle |
Tags | 2D, Automation, bot, programming |
Download
Install instructions
The game is written in MonoGame (C#) .Net Core 3.1
Extract the game anywhere and run Pyomm.exe.
It is tested on Windows. It might work under other operating systems which have .Net Core 3.1 support, but I never tested it. I had to install .Net Core 3.1 runtime on one windows machine, but the game recognized it and opened a download page automatically, On the same computer, antivirus was suspicious of the Pyomm.exe for about 3 minutes until it verified that it was clean. During that time, the game kept throwing a bunch of exceptions, but after AV calmed down, it worked normally.
Exe is not malicious, but in case you want to be on the safe side, you can pull the source from the github link above and rebuild it in Visual Studio 2019. You only need Monogame NugetPackage (and .Net Core as a prerequisite for that).
Development log
- PlansSep 04, 2020
Comments
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I was able to crash the game on the first level with colors. (Although, I am sure this would work on any level.)
My main was only a call to F1. F1 had four conditions with rotations attached and then called F1. (I forgot to tell it to move...) The game locks up and crashes if you do this.
This game is satisfying.
Solving the path according to conditions, is cool.
And adding a level editor, is even better. =)